Title : Purgatory Filename : dmpurge.wad Author : James Wilson (aka Shade) Email Address : Cserve: 73651,2312 Description : Your trapped on that infernal moon base as usual. You've gotten to the point where you take out most everything that comes at you without blinking. You've become careless. You round a corner and meet a hail of fire and gunshot, and you're dead. You wake in a dark hole, awaiting the time when the denizens of hell will come and take you away for a permanent more-than-luke-warm bath of fire. BUT HEY! Just because you're dead doesn't mean that you can't still kick butt! After all, going to hell for real didn't take away your shotgun (and they say you can't take it with you). You scrounge your way out of the dark hole and see a fortress in the distance. If you can reach it, then you can reclaim your lost soul from it's round blue container and free yourself from Purgatory. Level notes : This is my sixth Doom level created from scratch. It was primarily developed on registered DOOM version 1.666. There ARE two levels in the wad, but the first one is short, and more of an intro to the second level. The main level is large! I kept the number of decorative objects (lamps, trees, and such) to a minimum to facilitate a fast wad, but those of you with slower computers may have problems with it slowing down. YOU MAY NOT BE ABLE TO SAVE YOUR GAME IF YOU ARE USING DOOM VERSION 1.2, but you can save it with 1.666. How do I play the damn thing? : To those of you who have never played a Doom add-on level congratulations for entering a group so cryptic that it borders on a secret society. I've had many people e-mail me and ask the very question I pose above. Simply move the new level (the .wad file) to your Doom directory and type the following: "doom -file dmpurge.wad" (or whatever the level's name is) This tells Doom to seek out the .wad file indicated for new and nifty information to update the original Doom.wad with. You will receive a warning that you are playing on a modified version of Doom, but ignore this message as the .wad files do not permanently alter Doom, and everything will go back to normal once you quit (but it is always a good idea to back stuff up just in case). I have included a .bat file to expediate this whole process. HELLO? : If you like this level, let me know. If you hate it, let me know why. ================================================================ * Play Information * Episode and Level # : E2M1, E2M2 Single Player : Yes Cooperative 2/4 Player : No Deathmatch 2/4 Player : Yes Difficulty Settings : Yes (UV is very hard. I can't finish it. This level was made to be played at 'hurt me plenty', I made UV exceptionally hard for the psycho-doom players. 'too young' and 'not too rough' are also supported.) New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Construction time : 50-60 hrs Editor(s) used : DOS EXTENDER VERSION OF DEU and BSP 1.2 Known Bugs : None. * Copyright / Permissions * Authors (MAY) use this level as a base to build additional levels. Authors (MAY) alter or play or do with this level pretty much anything they want, I only ask that you give me credit. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * Compuserve: Gamer's Forum in the Action Game Aids section.