Ralphnew.wad collected by Ralph Evans (revans@kaiwan.com) This is my fourth Deathmatch collection that groups my first three into one full three episode replacement. Play using "doom -file ralphnew.wad" (you must have the registered version). This is the source for this new wad pak: EPISODE1: EPISODE2: EPISODE3: E1M1 GUS E2M1 ZZONE E3M1 GOG2X E1M2 SPUNK E2M2 ARENA11 E3M2 LEDGES3 E1M3 ULTIM E2M3 WIRE2 E3M3 MARKROOM E1M4 SUPER33 E2M4 TOURNEY E3M4 ELEMENTS E1M5 ZRAT E2M5 TRIMATCH E3M5 AYRTON_2 E1M6 ARENA E2M6 TRUNK E3M6 PUEBLO E1M7 WIRELESS E2M7 ACHERON E3M9 LEDGES4I E1M7 SUPER22 E2M8 GANGSTAR E3M7 FRAGMAN My highest regard to all WAD authors, you did a fantastic job guys! Here is the text from some of the original wad authors: ================================================================ Title : CROSSING ACHERON Author : John W. Anderson (aka Dr. Sleep) E-mail Address : drsleep@delphi.com;CIS:74002,2157;AOL:DrSleep107 Additional Credits : Rapha‰l Quinet and Brendon J. Wyber for DEU 5.21; : Colin Reed for BSP v1.1 (can't DEU without it); : War Machine for endless Deathmatch tests (am I getting any better?); : Terry C. Ramey and Sebastian Kirke for BETA critiques and other witty and useful suggestions (I didn't use any of 'em ); : Vanni Fucci and his figs; : And, of course, those id guys. (You and Quinet owe my wife a BIG apology. But you have MY regards.) Description : As in my first level -- DANTE'S GATE -- I have tried in CROSSING ACHERON to achieve a gaming atmosphere that is not only fast-paced (once the fur starts to fly), but just plain creepy. Once again, I went for the aesthetics (you know: The Look); but this time, I also tried to keep the game from being too easy. I think once you get inside, you'll find that CROSSING ACHERON has been fully optimized for DEATHMATCH. But it's just as enjoyable (if I do say so myself) in Single-player and Co”perative modes. CROSSING ACHERON (pronounced 'ak eron) is a sequel to DANTE'S GATE -- thematically, anyway. (It's an E1M3 only because I thought the music was more appropriate than M2.) For any of the two or three of you out there who have read Dante Alighieri's THE DIVINE COMEDY -- or even only "Inferno" -- I'm sure you've been able to appreciate the many allusions to this work in DOOM. I have tried to take a tack of my own along the same lines. (I do this not only because I think the idea is neat, but so that people will think that I'm very clever.) I'm not so na‹ve as to expect everyone to rush out and get a copy of "Inferno" (I mean, it IS pretty tedious stuff, at times), but it's well worth the read -- and a little patience is a virtue that is often well-rewarded. (By the way: Acheron is a river in Hell (basically). But don't look for any rivers in here: I tried it several different ways and just wasn't convinced.) I thank those of you who sent me mail on my previous effort, and I hope to hear from more of you about this one. (Just a line would do: "It's great!" or "It sucks!" or "Now I know what John Cormack MEANT to do in "Unholy Cathedral.") Thanks. Hope you like it. Instructions : Put ACHERON.WAD in your DOOM directory, type "doom -devparm -file acheron.wad -wart 1 3 -skill <#>" (Or, to play moderately at first, also put the file ACHE.BAT in your DOOM directory and type ACHE. And you'll get one.) Disclaimer : I assume no responsibility for anything of any sort in any way, shape, or form -- now, then, henceforeward, in this life (or the next several) for any screw-ups or even minor inconveniences this PWAD causes you, your family, your relatives, friends, ancestors, associates, employers, pets, neighbors, lovers, congressional representatives, nor any other person -- living, dead, or undead -- that you have or will ever have any contact with in even the slightest form. This PWAD has been tested and tested ad infinitum, so it shouldn't mess with your computer or anything else remotely associated with it. But if it DOES, then that's the way the cookie crumbles. Don't come cryin' to me. It must be something YOU did. If you don't like it, lump it. (I ran out of clich‚s.) ================================================================ * Play Information * Episode and Level # : E1M3 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : All New Sounds : No New Graphics : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : A really, really, really long time Editor(s) used : DEU 5.1, 5.21, and 5.21GCC by Rapha‰l Quinet & Brendon J. Wyber DoomED by Renegade Graphics (only to print maps) Known Bugs : Rush Limbaugh (none that I know of) Unknown Bugs : How would I know if they're unknown? Please tell me. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. Please. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * CompuServe, Gamers+ Forum, Library 8 (Action Game Aids). (This information form was provided as AUTH_WAD.TXT v1.2 with DEU 5.1.) Title : The Arena Filename : ARENA.WAD Author : Steven Rhodes Email Address : 72303,2113 [Compuserve] Misc. Author Info : This is my first COMPLETED .WAD file worthy of uploading. Let me know if I was mistaken. Description : Designed specifically for deathmatches, with lots of hiding places and sniper positions Additional Credits to : Id software!! The makers of Doom Editor the Real Thing. Rob Elliott and Jeff Marrentette for hours of beta testing and design suggestions. My Fiance' Cindy, For still agreeing to marry me next month despite my hours of time devoted to DOOM. ================================================================ * Play Information * Episode and Level # : E1,M1 Single Player : Don't bother Cooperative 2-4 Player : Don't bother Deathmatch 2-4 Player : Yes!!!!!!! Difficulty Settings : No [No monsters on any level] New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : 12 Hours or so [still not perfect, but close]. Editor(s) used : Doom Editor Known Bugs : There aren't any to be found! * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Please write me and let me know what you think. I'm still trying to decide what is a good size deathmatch board. My friends and I like this one because it is small and you don't waste alot of time looking for each other. [Saves on those long distance calls] * COMING SOON!!!!! DMSUCK.ZIP - Not intended for deathmatch, but if you like to go thru a large map with some tricky twists and inter- esting gimicks you won't want to miss this one! Projected upload date: June 30th -----BEGIN PGP SIGNED MESSAGE----- ==================================================================== Title : AYRTON_2.WAD (new version - delete old ayrton) Authors : Wolfgang Grassl (peace.wad and peace_20.wad) Email Address : grassl@mailer.uni-marburg.de ==================================================================== Description : This is a DEATHMATCH 2.0 pwad. Please play this wad with the -altdeath rules only (Doom 1.666). Old deathmatch is no fun with this pwad - you need respawning items ! Ayrton is the second part of my deathmatch 2.0 trilogy: 1. peace_20 2. ayrton_2 3. coming soon ! * This new version of ayrton.wad has larger * rooms so you have more space to fight. * I included difficulty levels that change * the type of weapons available: 1 and 2 : Rocket Launcher 3 : Rocket Launcher + Plasma 4 and 5 : Rocket Launcher + Plasma + BFG (Shotgun, chaingun, chainsaw and Berserker at every level.) -> I recommend to play skill level 4. The BFG is not easy to use in this level - the best weapon for ayrton is the plasma gun. Monsters: one Trooper :) !! try to keep the Trooper alive while !! playing deathmatch Info : This is my latest Deathmatch pwad. The level is very compact, so you Additional Credits to : Ayrton Senna for being the greatest racing driver ever. Everyone who enjoyed my prior levels peace and peace_20. James Dicke for the deathmatch charts. ID for DOOM. * Play Information * Doom Version : 1.666 (1.4 or above) Episode and Level # : E1M1 Single Player : (yes) Cooperative 2-4 Player : (yes) Deathmatch 2-4 Player : YES ! !!! DEATHMATCH 2.0 ONLY !!! Difficulty Settings : Yes - see description above New Sounds : no New Graphics : no Demos Replaced : none Release Date : 13/Aug/94 * Construction * Base : scratch Build Time : 56 hours ;) Editor(s) used : DEU 5.21 gcc and Idbsp 1.01 Known Bugs : no known bugs with 1.6 ( HOM with V. 1.2 ) * Copyright / Permissions * You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. In Germany you MUST NOT give this WAD to people under 18 years ;) * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu (ayrton_2.zip) -----BEGIN PGP SIGNATURE----- Version: 2.6ui iQCVAgUBLkzGjEBvrrAQN2odAQEArgP/ZeEqnId2Zzh/SZbBXPvrcnYQCNy1xcM0 r18e92oN390/r4VXvk/HRL7614IJJBM93FWdrNHdZxLufaAaDRFWRabymk+M7bSD uszLWJCm6RF1zy8YFmLWFd8Lwb7aG+tdhmMm+Mq6L52pJ3iEp17W5rpXM7COR6z7 U6Tq/ITPtHQ= =GEc7 -----END PGP SIGNATURE----- ================================================================ Title : BEAN'S WAD Filename : BEAN.WAD Author : Sean Monahan Email Address : Can be contacted through mcollins@magnus.acs.ohio-state.edu Misc. Author Info : Description : This wad was designed solely for DEATHMATCH. No bloodbath arenas here! If you like a wad with a lot of ambush points and stalking positions, this is the one for you (I enjoy it, anyway). I've never played this Wad in a 3 or 4 person DEATHMATCH, so if you do, I'd like to hear how it fared. I'd also be interested in seeing any LMP's made in this Wad. I'd also be interested in hearing any comments of what you thought (This is my first Wad, so please be merciful!). Additional Credits to : ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes!!!! Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DEU v5.21, BSP v1.2x(?) Known Bugs : None that I know of. * Copyright / Permissions * You may do whatever you want with this file. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu and its mirrors Title : Fragman Filename : Fragman.wad Author : Robert T. Marentette (Admiral R.O.B.) email Address : Cserve: 73632,3627 Description : This is one of several .wad files I have created exclusively deathmatch. In it contains a huge arena, several small rooms around the arena, multiple weapons, bonusus, secrets, traps and absolutely no monsters. FRAGMAN has been play tested several times and has been found to be plentiful in frags (hence the name). Any and all comments are welcome. Email Rob at CSERVE 73632,3627 ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes (but no fun at all, and you can never leave!) Cooperative 2/4 Player : No Deathmatch 2/4 Player : Yes (preferred) Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None Monsters : No * Construction * Base : New level from scratch Construction time : Too many hours Editor(s) used : DEU 5.21 and BSP 1.2 Known Bugs : None. * Copyright / Permissions * Authors (MAY) use this level as a base to build additional levels. Authors (MAY) alter or play or do with this level pretty much anything they want, I only ask that you give me credit. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * Compuserve: Gamer's Forum in the Action Game Aids section. ----------------------------------------------------- ž GANGSTAR.WAD INFO! READ THIS FILE B-FORE PLAYING! ž ----------------------------------------------------- Title : GOTCHA YOU LITTLE FUCKER! -BOOM!- Author : GANGSTAR/CTX/SWL Email Address : - Misc. Author Info : SYSTEM ONE +46-(0)850026361 Description : GANGSTAR.WAD by GANGSTAR 05-20-94 The ultimate DEATHMATCH level! Made escpecially for DEATHMATCH mode 3-4 players, but it's fun playing 2! What a heck works fine for singel play too! Has put in lots of secret rooms and passages for you to discover! Learn all the secret rooms and passages and find the best weapon and you'll easilly kill your opponent! Maybe it's little too BIG! :) More fun that way! Additional Credits to : ID SOFTWARE - for making the BEST GAME EVER! RAPHAEL QUINET - for the DOOM EDITOR UTILITIES! BRENDON J WYBER - for the DOOM EDITOR UTILITIES! COLLIN REED - for the BSP v1.0! DALE, STEED, DODO - Best guys ever! CORTEX crew - play this at next meeting! SWELiNK members - You know who you are -------------------- ž Play Information ž -------------------- Episode and Level # : E1M1 Single Player : YES Cooperative 2-4 Player : NO Deathmatch 2-4 Player : YESSSSSSS!!! (Play 3-4 for ULTIMATE FUN!) Difficulty Settings : YES! TRY ULTRA VIOLENCE OR NIGHTMARE! :) New Sounds : NO New Music : YESSS! EYE OF THE TIGER! New Graphics : NO Demos Replaced : NONE ---------------- ž Construction ž ---------------- Base : NEW LEVEL FROM SCRATCH! Build Time : Oh my god! 24+ Hours! Editor(s) used : DEU v5.1 , MIDI2MUS , BSP v1.0 Known Bugs : Had a lots of major bugs, but fixed 'em all! Thanx DODO! :) May run badly on slow computers and poor networks cause it's so BIG! If you find any bugs, plese let me know! --------------------------- ž Copyright / Permissions ž --------------------------- OTHER AUTHORS MAY NOT USE THIS LEVEL AS A BASE TO BULID ADDITIONAL LEVELS! CALL ME ON SYSTEM ONE +46-850026361 OR MAIL ME AT THE ATTITUDE NET AND WE'LL TALK ABOUT IT! You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ------------------------- ž Where to get this WAD ž ------------------------- BBS numbers: SYSTEM ONE +46-850026361 markroom.wad ============================= This WAD is a big area good for multiplayer NETDOOM. It's got tons of weapons and no armor---- so be prepared to die LOTS! We've been playing it around here for a few days, and the matches can easily last >>>1 hr. Have Fun! Mark Author: Mark Griswold Email: mgriswol@synapse.npa.uiuc.edu I don't care about this copyright stuff.... ================================================================ Title : PUEBLO.WAD Author : Tom Neff Email Address : tneff@panix.com Description : This was a "contract WAD" for a well known Deathmatch tournament organizer who ultimately couldn't use it for business reasons. The client's requirements were that it run on 1.2, be pretty fast, have no nukage or other non-combat hazards, and have the exit clearly marked but hard to abuse. My goals were that it look memorable, play well, and have graded difficulty. The result was influenced by my travels in Taos and the High Southwest. I hope you like it. ================================================================ * Play Information * Episode and Level # : E1M1 (but requires Registered WAD) Single Player : By all means look around. Cooperative 2-4 Player : Ditto Deathmatch 2-4 Player : Yes - all 10 start points are there. Difficulty Settings : Yes. Easy has more ammo and health and easier access to the rocket launcher. Hard is fairly stingy but everyone gets a decent weapon. You can get a launcher on Hard but you make yourself pretty obvious when you do... you'll see! New Demos : No New Graphics : Yes -- do you like the oven? New Sounds : No * Construction * Base : New level from scratch Editor(s) used : DEU, BSP, RMB10 for REJECT, Corel PHOTO-PAINT 5.0 and DMGRAPH for graphics Known Bugs : None * Copyright / Permissions * Authors may use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact, and you distribute it free of any charge. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu wuarchive.wustl.edu Ralphnew by Ralph Evans (revans@kaiwan.com) This is my fourth Deathmatch collection that groups my first three into one full three episode replacement. Play using "doom -file ralphnew.wad" (you must have the registered version). This is the source for this new wad pak: EPISODE1: EPISODE2: EPISODE3: E1M1 GUS E2M1 ZZONE E3M1 GOG2X E1M2 SPUNK E2M2 ARENA11 E3M2 LEDGES3 E1M3 ULTIM E2M3 WIRE2 E3M3 MARKROOM E1M4 SUPER33 E2M4 TOURNEY E3M4 ELEMENTS E1M5 ZRAT E2M5 TRIMATCH E3M5 AYRTON_2 E1M6 ARENA E2M6 TRUNK E3M6 PUEBLO E1M7 WIRELESS E2M7 ACHERON E3M9 LEDGES4I E1M7 SUPER22 E2M8 GANGSTAR E3M7 FRAGMAN My highest regard to all WAD authors, you did a fantastic job guys! Enjoy. SPUNK.ZIP is a zipped PWAD-file, containing an entirely new map for level E1M1, made with DEU 5.0 ... I meant it especially for deathmatch-play; there's no exit, so you have to play till you drop! Especially -respawn is fun! Do you have the SPUNK to play this? Mail any suggestions or comments to: bl227@cleveland.freenet.edu Happy DOOMing! Greetings... Richard Smol P.S.: I love those sergeants! Bring 'em on! Bring 'em on! ================================================================ Title : SUPER22.WAD and SUPER33.WAD Author : Rich Shetina Email Address : CIS - 74241,475 Internet - rich.shetina@gco.com Description : Two "SUPER" Deathmatch levels SUPER22.WAD - Great for 2 players, untested with > 2 You can really rack up the frags and have a good time doing it! When we quit one particular session, I had 80 Frags and my opponent had about 40. Go look at the CYBERDEMON...it can't hurt you until the barrels are blown up. Kill the CYBERDEMON together, or leave it out there to make things interesting. SUPER33.WAD - Probably better with > 2 players although we had a pretty good time with two. Not as heavily playtested as SUPER22. Additional Credits to : My wife, Roxanne and her brother Steve Clancy (playtesting, and creative ideas) : id Software, for creating DOOM, Colin Reed for BSP, Matt Fell for the DOOM Specs, and Raphael Quinet and Brendon J. Wyber for DEU. ================================================================ * Play Information * Episode and Level # : E2M2 and E3M3 Single Player : Absoulutely NOT! Cooperative 2-4 Player : NO WAY! Deathmatch 2-4 Player : Yep!...the ONLY way to play! Difficulty Settings : Who cares! New Sounds : No New Graphics : No COMMAND LINE: ipxsetup -devparm -file SUPERxx.WAD -warp x x sersetup " " " " " * Construction * Base : New levels from scratch Build Time : SUPER22 - ?? lost track maybe 20-30 hrs. SUPER33 - about 10-12 hours. Editor(s) used : DEU 5.21, BSP 1.1xx READ!****READ!*****READ!*****READ!*****READ!*****READ!*****READ!***** Known Bugs : None that we could find in testing. For future reference, I NEVER post a level if I've found even the smallest of bugs and I get really PISSED off at people who do! I can understand mis-aligned textures, but there is NO EXCUSE for the "hall of mirrors" effect anywhere in a posted PWAD. You probably spent some long-distance $ d/ling this file so you deserve a quality level. IF YOU FIND ANY BUGS IN ONE OF MY PWADS, FLAME THE #&@% OUT OF ME VIA CIS OR EMAIL. * Copyright / Permissions * Authors may use this level as a base to build additional levels. * Where to get this WAD * Software Creations BBS CIS Gamers Forum COMMENTS: Please let me know what you think of these levels, good or bad. ================================================================ Title : TOURNEY 001 Filename : TOURNEY.WAD Author : Mark K. Gresbach Jr. Email Address : Mark.Gresbach@mixcom.com Misc. Author Info : Description : This file was created especially for the VGC's (Virtual Gaming Center) tournament. It has sniper points, open areas and most weapons in interesting places. Additional Credits to : Bill Nowicki, Douglas Hay, and Steve Burg VIRTUAL GAMING CENTER (VGC) 1514 S. 84th Street Milwaukee, Wisconsin 53214 (414) 476-1514 ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : DEU 5.21 BSP 1.1x Known Bugs : None * Copyright / Permissions * Authors may not modify, change or in any way alter this level without written permission from the author. This file is the property of the author and the VGC Center. (One of the following) You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. ================================================================ Title : TRIMATCH.WAD Author : John Martin Email Addresses : jmartin@ivs.att.com Description : DEATHMATCH ONLY!!! 4 guns, 3 rooms, 2 great places to hide. Some fast action, some sniper spots, some hiding places, nuff said. Includes an exit. Additional Credits to : Authors of DEU 5.21, BSP, REJECT and of course, id. ================================================================ * Play Information * Episode and Level # : E2M1 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Difficulty Settings : No New Sounds : No New Graphics : No * Construction * Base : New level from scratch Build Time : 8 hours Editor(s) used : DEU 5.21, BSP, REJECT10 Known Bugs : None * Copyright / Permissions * Authors MAY use this level as a base to build additional levels (yea, like I could stop you). You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Disclaimers * I'm not be responsible for your system crashes, sanity, or any divorces. * Where to get this WAD * infant2.sphs.indiana.edu ================================================================ Title : TRUNK.WAD Author : Richard Smol Email Address : bl227@Cleveland.Freenet.edu Misc. Author Info : Member of the Doom Contest Group Rotterdam. Specialized in the making deathmatch-PWADS for this team (but I'm not a bad DOOMer myself). Description : DEATHMATCH-wad, with still lots of attention for the scenery though. Haunt, kill, slaughter your friends in this PWAD. Cause total mayhem and destruction!!!!! Show no mercy!! Let your opponents suffer enormously! *ahem* Generally, just have fun >:) Additional Credits to : the members of the Doom Contest Group, who are a true inspiration. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes (but not as much fun) Cooperative 2-4 Player : Yes (your friends can be your worst enemies) Deathmatch 2-4 Player : YES! This is what the level is made for! Difficulty Settings : No. Why? Real Doomers do it Ultra-Violent! New Sounds : No (aside from your friends screaming!) New Graphics : No * Construction * Base : New level from scratch Build Time : 20 hours Editor(s) used : DCK 1.0 IDBSP 1.0.1 Known Bugs : None. * Copyright / Permissions * You MAY use this level as a base to build additional levels. But do not claim you created this level. If you create a new level based on this one, please credit the original author. You may do whatever you want with this file. The author will not accept any responsibility for problems caused with it. * Where to get this WAD * FTP it from: infant2.sphs.indiana.edu or one of its mirrors. ================================================================ Filename : Wireless.WAD Author : Gene Field CIS On-Line Name : Wireless Additional Credits to : None ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : no Cooperative 2-4 Player : no Deathmatch 2-4 Player : YES Difficulty Settings : no New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Doom Editor V2.06b "The Real Thing" Known Bugs : Some teleporter lines work from the wrong side Quote : "It's already three in the morning?" * Copyright / Permissions * Authors may use these levels as a base to build additional levels. Do whatever the hell you want with this, you're going to anyway.... * Where to get this WAD * Gene Field Compuserve Information Service # 75200.2123 E-Mail: *** ZRAT *** Brought to you by Banished CPU ŚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄæ ³ --> QUICK-START INFO: Unzip the included files into your DOOM ³ ³ directory. [Registered version is required.] Then, to install the ³ ³ new graphics, type "ZRAT". Run DOOM as you normally would, while ³ ³ "including" ZRAT.WAD. [For example, type "DOOM -FILE ZRAT.WAD".] ³ ³ Select the first level of the game [E1M1]. To restore the original ³ ³ graphics, simply type "ZRAT-" at the DOS prompt. ³ ĄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄŁ Title : ZRAT [pronounced "Zee Rat"] Filename : ZRAT.WAD [included in ZRAT.ZIP] Description : Designed especially for DEATHMATCH. Also good for single-player and cooperative play. Includes new graphics, made from scratch by the author, including animated "worm" walls and floors. Author : Dan Gannon, a.k.a. Maynard "the Main Nerd" Email Address : maynard@banished.com Misc. Author Info. : Sysop of Banished CPU, a multi-line BBS which supports Freedom of Speech! BBS Info. : Looking for more great DOOM levels? We maintain an extensive collection of the highest quality available, thanks largely to Terry Hamel! BBS Number : (503) 232-9202 [28.8k multi-line] Additional Credits to : Terry Hamel [author of BUNKER.WAD] and Jeff Magar, for extensive Deathmatch testing and helpful criticism. This level's name was inspired by Terry's often-aggravating style of Deathmatch play. DAMN Zee Rat! Notes : Provides a great variety of gaming action in every mode of play. Lends itself to numerous strategies. Very intense Deathmatch action. This level has been fully tested, critiqued, and "debugged". Designed for and tested with DOOM v1.2. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ * Play Information * Episode and Level # : E1M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : Yes New Music : No Demos Replaced : All 3 ["Zee Rat" himself recorded demo #2] * Construction * Base : New level from scratch Editor(s) used : DEU v5.21, BSP v1.1x, DMGRAPH, Adobe Photoshop v2.5, and other utilities. Known Bugs : None. * Copyright / Permissions * Authors may use this level as a base to build additional levels, on the condition that Banished CPU is given proper credit, and its (503) 232-9202 access number is given. You may freely distribute this level, provided that you include all of the files listed below, intact and with no modifications. You may distribute this level in any electronic format (BBS, Diskette, CD-ROM, etc.) * Included Files * ZRAT.TXT ZRAT.WAD ZRAT.BAT ZRAT-.BAT DMGRAPH.EXE WORMFLO1.GIF WORMFLO2.GIF WORMFLO3.GIF CRUSTILE.GIF METAL1.GIF METAL2.GIF FILE_ID.DIZ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Banished CPU supports Freedom of Speech! ŚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄæ ³ 28800 bps (9 lines with V.Fast)...........(503) 232-9202 ³ ³ 14400 bps (11 lines with V.32bis).........(503) 232-6566 ³ ³ 9600- bps (12 lines with V.32)............(503) 232-5783 ³ ĄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄŁ