REoL TOUGH: St. Lucifer's Church An E3M1 replacement for DOOM! =========================================================================== Contains a self-playing demo for your enjoyment. (approx time: 13 min.) =========================================================================== NEW MUSIC! A special thanks to Mike Slusher for making the music for this level, with his version of White Zombie's Black Sunshine. ANOTHER EXCELLENT JOB, MIKE! ST. LUCIFER'S CHURCH (c) 1994 SNESPC U.S.A. --------------------------------------------------------------------------- COPYRIGHT NOTICE: You may add to, delete from, or modify this level, so long as you give the authors credit for the original work. As for the music, credit goes to Mike Slusher! And don't forget Karl Martin who proofread this long document for the millions of errors that wer in this! MUSIC IS NOT COPYRIGHTED !!! FEEL FREE TO DISTRIBUTE THIS LEVEL !!! AUTHORS: DESIGNER/BUILDER: REoL (George Fiffy) MUSIC: MATSUO (Mike Slusher) PROOFREADER: Karl Martin --------------------------------------------------------------------------- COMMENTS? QUESTIONS? HERE'S WHERE TO E-MAIL US! AOL INTERNET REoL (George Fiffy) GEORGEF551 Georgef551@aol.com MATSUO (Mike Slusher) MATSUO Matsuo@aol.com Karl Martin (No e-mail address. Contact Georgef551@aol.com) PLEASE SEND APROPRIATE MAIL TO THE APROPRIATE PERSON(S)! HOWEVER, if you have SOFTWARE CRESTIONS BBS access, but you have no AOL or INTERNET access, I will relay your questions about the music, documentation, or the actual level construction. PS: If you have any suggestions for the next REoL TOUGH levels, contact me! I can't change the graphics (SOB!), and someone else does the music (NO RAP, dance , hip-hop , or R&B please. It doesn't fit in DOOM). --------------------------------------------------------------------------- NEW IN AOL! The REoL TOUGH DOOM LEVEL HELPLINE! As of this writing, you will find the helpline under KEYWORD:PC GAMES. Select the MESSAGE BOARD and go to the GENERAL topic. Look for REoL TOUGH DOOM level helpline! --------------------------------------------------------------------------- ***** NOTE ON GAMEPLAY ***** For those of you who are picky about jerky levels, This level IS jerky FOR JUST THE FIRST TWO PARTS, in the church, and the marble room behind the altar. After that, all runs pretty smooth! Give this level a chance! Besides, DOOM II is about this bad animation-wise! --------------------------------------------------------------------------- This game can be played in all modes. In 1 or multi-player games, you'll all start out in the same open field outside the church. You'll start with the lowly pistol. Your battle starts right away, so keep an eye out! In Deathmatch, you will start in one of numerous locations. BEWARE, some of you COULD start close to each other! You could be in the same sector as your friend(s), or "one away", so be prepared, ALWAYS! Also, you'll start off with a shotgun, rocket launcher, some rockets, and a box of shells. USE YOUR SHOTS WISELY (my, how old)! --------------------------------------------------------------------------- HOW TO PLAY THE NEW LEVEL At the DOOM prompt, type: DOOM -FILE FIFFY5.WAD Level of Difficulty can be chosen, but expect a big turnout on Ultra- Violence and Nightmare levels of difficulty! I'M TOO YOUNG TO DIE! or HEY, NOT TOO ROUGH is like a regular church day. HURT ME PLENTY is like the turnout for a religous holliday, like Easter. ULTRA-VIOLENCE and NIGHTMARE is like Christmas. UH-OH! CPU REQUIREMENTS: A 486sx 20MHz minumum. Some areas of this game will need it, but after the first few parts a 386 33MHz+ could even handle this! GOOD LUCK! IT'S TOUGH! -------------------------------------------------------------------------- STORY: It's Sunday morning, at least to your knowledge, and Satan is STILL creating havoc on Earth! For now, you have another mission to accomplish! It's now Christmas Eve in the year 2194, and most of hell's creatures usually go to church for a sermon of evil, and for a good night's sleep. (Like real church, there will USUALLY be far more vacant pews than the day of Christmas, or Easter.) You're heading back to Earth to see what's happening up there, when you come across a church that does not exactly preach about God, but the evil one, SATAN! Well, you decide to head into the church to see what this twisted satanic religion is like, but as usual, you are not greeted quite too well for interrupting the sermon. You work your way into the back area of the building to find daemons galore on your tail. Once you reach the back exit of the church, a door out of nowhere (literally) opens up right out of the sky! You then realize that there is an invisible building on site! You then realize that your adventure isn't really over, but has only JUST BEGUN! ------------------------------------------------------------------------- PLAYING TIPS: (1) GRAB THOSE SHOTGUNS! Do so before you enter the church! (2) When you are in the green marble room behind the altar, you will find a switch that will lower the medical kits close to the ground. If you are still fighting enemies, you do not want to pick them up, or even stand on the platform because (blink!) LIGHTS OUT! (3) When you enter the "back yard" of the church, a invisible door to the invisible building will open. Kill the enemies inside that room. If you fail to, you'll have a BIG job on your hands, or you will be sold as hamburger at the corner grocery store. (4) In the church, there are stained glass windows. Some will open up and a passage way is found. To gain access to the pathway, stand on a nearby seat and run through the window openings. (5) ARE THEY DOORS?: In the invisible building, you start off in a room with three pannels of moving, distorted faces. These are DOORS. These WILL NOT WORK by pressing the spacebar, otherwise, the animation would have to be sacrificed. To open the doors, walk up to them and STAND DIRECTLY "ON TOP" OF THEM. You'll trip a wire that opens them. On the other side of the doors you MAY not need to worry about any tripwire to open them.... (6) SECRETS ARE SECRET: Trying to find the secrets? GOOD LUCK! The all-map cheat will NOT display them, so you are on your own! Hey, I warned you that you'll never find them on the map again, since the level REoL TOUGH: The Pit. (Heh, heh, heh!) (7) RUN FOR YOUR LIVES!: There are two places in this level where trying to kill all the enemies is pretty much a stupid idea (unless death sounds good to you). One word: RUN! This especially holds true near the exit. (8) SUPRISE!: There are a couple of "suprises" behind the blue-keyed door. Perhaps you may want to know, or maybe you don't.... (9) "HIDDEN SWITCH": There is a switch somewhere in the level (not in a secret) which you do NOT want to hit if you want (or have access to) the BFG-9000. -------------------------------------------------------------------------- Known "Boo-boo's": (1) HALL OF MIRRORS BIG-TIME! (SOB!): When you open the door to the church, depending on where you stand, you will experience the dreaded HOM EFFECT. This is because (now I REALLY know why) there are WAY TOO MANY linedefs (not sectors) on screen at once. Too much detail for the darn game to draw! This happens when you stand on the altar as well. I think there's a 100 linedef limit, according to sources. (For you who don't make your own levels, LINEDEFS = PLANES.) (2) "MISSING" CORNER OF BRICK RETAINING WALL: On the leftmost corner of the brick retainer wall, on the church side overlooking the lower courtyard, you'll notice a corner of the brick wall that is "missing". However, on the other side of this wall (a good 30 feet lower than this viewpoint), this corner IS visible. I guess the "engine" of this program has a couple bugs that ID SOFTWARE did not know about (they didn't attempt anything difficult like this)! (3) ENEMIES SEE THROUGH STAINED GLASS WINDOWS: If you're outside the church, looking at the far end of the building, enemies inside the church will come out after you. If you look at this level with an editor, you now know why the enemies in the church are facing in the weirdest of directions. ------------------------------------------------------------------------- OTHER REoL TOUGH ADVENTURES FOR DOOM! Hell On Earth interpretation Daemons from hell are atop Mt. (1FIFFY.ZIP) McKinley to wreak havoc on Earth! STOP THEM! Satan's Castle One of the most popular levels in (1FIFFY2.ZIP) the United States! Since Satan is trashing Earth, why not trash his castle? TOTAL WAR II: Included a heavily modified TOTAL (1FIFWAR.ZIP) WAR I with nearly impossible DOOM (FIFFYWAR.ZIP in AOL) levels! Too tough for the average DOOM player! Hotel You decide to check into hell's (1FIFFY3.ZIP) fanciest hotel, the Under Arms. You checked in, but the question is can you check out? TOTAL WAR III: Land Of Weirdness The DOOM level with the weirdest (1FIFWAR2.ZIP) visual effects! It has invisible buildings, invisible doors, dark rooms you can see well in, and other weird wonders. The Pit The Mt. McKinley detention camp (1FIFFY4.ZIP) prisoners are out of control! You need to access other areas of the camp via The Pit. TOTAL WAR IV: Satan's School You go through a school building of Warfare on the moon of Phobos interupting (1FIFWAR3.ZIP) classes on raising hell. Don't (Satan's Castle sequel!) you just LOVE it? St. Lucifer's Church Go through a satanic church and (1FIFFY5.ZIP) end satanic rituals forever, or temporarily.... ------------------------------------------------------------------------- REMEMBER: I want to hear from you if you have something to say about this or any other REoL TOUGH level! Just E-mail me with the address above. If you have questions about the music, contact Mike Slusher, whos' address is also above. I will take questions about the docs, since Karl Martin has no e-mail address. Thanks for downloading REoL TOUGH: St. Lucifer's Church! I enjoyed making this level. Hope you'll download all the others and the ones to come in the future! ========================================================================= Keep an eye out for TOTAL WAR V: CHAMBERS OF DEATH! This will have Slusher's version of 99 WAYS TO DIE by MEGADETH! !!! COMING SOON !!! ========================================================================= Thank you once again! Resident Expert of Leominster TODAY'S MORAL: If you built a roof for your new house, but there is no house or foundation, you So THAT'S the meaning of life! -----> might have overlooked something. -REoL (Comment from Fiffy's proofer: That makes me feel all warm and squishy.)* *Watch 'Animaniacs' sometime--you'll see what we mean.