================================================================ title : abanware.wad (abandoned warehouse) author : joost schuur email Address : jschuur@studserv.zdv.uni-tuebingen.de description : yet another warehouse in the middle of nowhere. you and your buddies meet here for a few hours fragging to pass the time. it's a shame they always die so fast ;) additional credits : face_, lucifer, hanover and who ever else from irc playtested it. thanks a bundle :) ================================================================ * play information * episode and level # : e1m1 for doom 1.666 (see bugs) single player : specifically designed for deathmatch. easy accessable exit switch, no monsters. cooperative 2-4 Player : ditto deathmatch 2-4 Player : definately, 4 starting points. press the switch at the starting points to raise the nukage. small level, designed for 2-3 people. difficulty settings : easy only gives you the shotgun and the chaingun, medium adds a rocket launcher and extra rockets, hard adds a plasma riffle (no extra ammo for it). no bfg at all. other than that. no monsters on any difficulty level. new demos : no new graphics : no new sounds : no * construction * base : new level from scratch editor(s) used : deu 5.21gcc, dmapedit 3.01, reject known bugs : this level _needs_ doom 1.666, otherwise you'll get a terrible hom inside the bulding, due to too many linedefs. * copyright / permissions * authors may use this level as a base to build additional levels, provided they contact me and send me a copy of their work (pine attachements welcome) you may distribute this wad, provided you include this file, with no modifications. you may distribute this file in any electronic format (bbs, diskette, cd, etc) as long as you include this file intact, and you distribute it free of any charge, all provided you send me a mail saying so. * Where to get this wad * ftp sites: infant2.sphs.indiana.edu wuarchive.wustl.edu ftp.uwp.edu www: http://hp11.zdv.uni-tuebingen.de:2611/doom/files.html email: ask me (but then again, how did you get this .txt file?)