================================================================ Title : Ledges-3 of Doom II Filename : LEDGES3X.WAD date: (7/27/95) Author : Neil R. Bonner Email Address : nrbonner@ffx.mobil.com (primary) neil.bonner@swcbbs.com (secondary) Misc. Author Info : Designer of 2DIE.WAD, LEDGES-X.WAD Description : This level is a conversion and enhancement of LEDGES3I for Doom II. : It adds 4 teleporters, the super : shotgun, barrels and some special : light effects. The textures have : been redone and aligned correctly. Additional Credits to : Mark K. Gresbach, author of the great : LEDGES Series of DOOM 1. ================================================================ * Play Information * Episode and Level # : MAP01 (Doom II) Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Recomended # of players (deathmatch) : 2 Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None Monster Types : None * Construction * Base : LEDGES3I.WAD Tools Used : Editors: RG DoomED v2.86, DeeP v7.30 Nodes: DeepBSP 3.1d Known Bugs : None. Email me if you find any. Additional Description: I added a lot more weapons and made the deathmatch starts within easy reach of weapons. The transporters will take you to the cage allowing you a chance at the Plasma Rifle. There is a quick escape out of the cage, which can add to the telefrags! If you jump from the highest ledge towards the rocket launcher, it will trigger the rocket launcher piller to perpetually descend and rise. Please, email me with your comments if you like this wad. Also, please send me your best demos of this level! * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: ftp.cdrom.com (and mirrors) BBS numbers: Software Creations BBS Other: