================================================================ Title : Project1 Filename : project1.zip Author : Dyvfed(D.J. Brown) Email Address : Not sure will have to check :) Misc. Author Info : ? Description : 1 levels, 1 new music Additional Credits to : id, Lithium BBS, WADED, WINTEX, DOOMCAD, EDMAP, and a lot more for getting me started. ================================================================ * Play Information * Game : DOOM II Episode and Level # : Map01 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : YES! **MAJOR TOM** FROM THE WHO's ROCK OPERA: TOMMY An EXCELLENT piece to listen to in a frantic and congested dungeon or for deathmatches..kinda like 'driving music', only for killing instead :) Demos Replaced : No * Construction * Base : New levels from scratch Editor(s) used : Various, including-Waded, Wintex, Doomcad Windeu, etc Known Bugs : Nothing really, A few texture placements I'm not satisfied with. All levels were tested numerous times for runtime errors, HOM, Medusa, etc with no problems. PLAY NOTES: 1. TRUST ME...PLAY IT ON ULTRA-VIOLENCE...oh, but be prepared to do a LOT of sidestepping >:-> 2. Notice the construction of the 'lift room' and how it operates. I have managed(quite by accident) to create a multiple level lift through the use of two separate switches, one set for simple floor movement, the other set for lift. the effect is quite interesting and, I believe I will attempt to use it again in future(better) WADS. 3. Also, notice the long hallway with the teleport, it was placed to be used to confound players, and wound up as an excellent death trap(again..an accident) when I discovered(abruptly and painfully) while playing...the monsters 'guarding' the portal in its tunnel are unable to enter the main chamber since they are over 24 units above 'ground level' and so, they use the teleportal instead, showing up in a most amazingly perfect 'sucker shot' position. Enough spoilers, ON WITH THE BLOODFEST! Please pick this sucker apart and tell me what you like, dont like, what I could do differently, better, etc. * Copyright / Permissions * Authors MAY use this levels as a base to build additional levels. You ARE allowed to change this package. Project1 is distributed as freeware! You MAY distribute this WAD, period. **Look for more in the future, such as... DDCPWLB(Demented, Demonic, Chipmunk Postal Workers W/Letter Bombs) sprite and sound patch (Im working on the sprite series now and its funny as {pardon the pun} HELL!) FANGgOReIA...Its the bad guys turn this time around and ther'll be HELL TA PAY! You are An'rokth, vassal to the supreme prince of hell. Your mission, wend your way through a secret, human military projects base after gaining access through the poor fools portal machine and take it over. (yes thats right, YOU will BE the hellspawn rather than killing them). The author shall accept no moral, ethical, legal or theological responsibility for content of any game modification/enhancement. ITS ONLY A GAME, grow up.