================================================================ Title : TECHBASE.WAD v1.0 Author : Brandon Reinhart Email Address : jwine@ink.ink.org Misc. Author Info : This is my first WAD. Please tell me how you feel about it!!!! Description : After the "Doom" incident an interplanetary war was sparked between the Humans and the creatures from Hell. You were sent on a mission to a major enemy military installation to gather intelligence....but you were captured. Sl`Tek Kor, Commander of the 121st Infantry (also a spider daemon), found you lurking around and imprisioned you....but not before you were able to find out that a major weapons shipment is about to take place. You find yourself now inside the holding cell in the military compound. A drop ship has arrived and the weapons are being loaded on by Sl`Tek Kor himself. You've gotta find a way inside that drop ship and get to wherever those weapons are headed. Wherever it is.....it's gotta be BIG... Read the file TECHBASE.STY included in the zip to get a complete background. It also includes useful info concerning the presence of Sl`Tek Kor. (Play the WAD.....you will understand then...) Additional Credits to : Blake Reinhart -- Playtesting/Nifty ideas Bret Rodgers -- Playtesting ================================================================ * Play Information * (The v1.0 release stuff is there because I intend on adding to this WAD...maybe make it an episode.) Episode and Level # : E1M1 - v1.0 release Single Player : Yes Cooperative 2-4 Player : Yes (2-4) Deathmatch 2-4 Player : Yes (2-4) Difficulty Settings : Yes New Sounds : No New Graphics : No Demos Replaced : None * Construction * Base : I found a pack of wads on a BBS. One of the levels had no monsters in it. No deathmatch spots....no nothing. I took it....played with it....and came up with this... Build Time : About a day (not counting DEU 5.2 learning time) Editor(s) used : DEU v5.2 Known Bugs : There was a strange texture glich but it hasn't shown up for about an hour so it should be gone. The textures should be aligned (I made it a priority to learn texture alignment BEFORE my first release.). * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. Just make sure my name is somewhere in that file...... You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP sites: infant2.sphs.indiana.edu /pub/doom/wads/newwads (or wherever) wuarchive.wustl.edu /pub/MSDOS_UPLOADS/games/doomstuff/wads BBS numbers: Other: