================================================================ Filename : gkdm2a.zip Author : Genesis Krzyzaniak Email Address : Genesisk@Eden.Com Original Date : 2/19/95 Revised Date : 4/6/95 Misc. Author Info : An avid doomer in the Austin Texas area (512) Want to deathmatch me? Email! Description : DOOM ][ DeathMatch only wad All weapons are in interesting places, the big weapons (BFG, plasma) are harder to get than other weapons and some thought actually went into the design, it was NOT just thrown together. There are NO monsters, if ya want 'em add your own... New in revision A : - All acid pits are escapable - Some Texture alignment Additional Credits to : Robert Forsman - PFME Robert Fenske, Jr - Warm Colon Reed - BSP12x id - DOOM Linus Torvalds - Linux God - the Earth etc... ================================================================ * Play Information * Game : DOOM ][ Level # : 1 Single Player : No (don't play single player much...) Cooperative 2-4 Player : No (co-op sux (unless of course it's 2 on 2 DM...) DeathMatch 2-4 Player : YES Difficulty Settings : Not implemented New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : PfMe Alpha 4+12, BSP 12x/Warm 1.1 OS used : LiNuX! Known Bugs : Some textures aren't aligned... * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this WAD * FTP Sites: ftp.cdrom.com/pub/idgames/ newstuff | levels/doom2/deathmatch Web Sites: http://www.eden.com/~genesisk